ABSTRACT

Driving Simulators have always been a valuable development tool in the automobile industry. Till today they are the only evaluation tool to assess human machine/vehicle interactions. But recent trends in the automobile development process, like autonomous driving functions, show that common driving simulators concepts are not able to meet today’s development requirements.

The “auto.mobile-driving simulator”, a wheel based driving simulator approach, addresses this problem by using a completely new motion concept. The fact that the simulator is based on wheels allows it on one hand to be used independently from local restrictions and on the other hand the simulation of high frequent accelerations.

For the correct simulation of the vehicle motion and driver perception, an advanced control concept is necessary. Due to the use of wheels as a non-linear force transmission element, contrary to common driving simulator, a quasi-inverted vehicle model is required for the control system.