chapter  4
Engaging the Past: Haptics and Object-Based Learning in Multiple Dimensions
Pages 20

As collaborations between museums and institutions of higher education increase, both university staff and curators are faced with the problem of giving adequate and meaningful student access to objects without putting their collections at risk. Opportunities for students to directly handle ancient artefacts are very rare and require significant infrastructural investment on the part of the museum to provide the space, equipment, staff support and student training necessary for these encounters. And yet, to pick up an object, placing your fingertips in the same spots as someone hundreds or even thousands of years ago, is a startlingly intimate act and can do more to connect a student with the ancient world than watching a dozen documentaries or sitting through 100 lectures (see Chatterjee, 2008).