ABSTRACT

Entertainment Industries is the first book to map entertainment as a cultural system. Including work from world-renowned analysts such as Henry Jenkins and Jonathan Gray, this innovative collection explains what entertainment is and how it works.

Entertainment is audience-centred culture. The Entertainment Industries are a uniquely interdisciplinary collection of evolving businesses that openly monitor evolving cultural trends and work within them. The producers of entertainment – central to that practice– are the new artists. They understand audiences and combine creative, business and legal skills in order to produce cultural products that cater to them.

Entertainment Industries describes the characteristics of entertainment, the systems that produce it, and the role of producers and audiences in its development, as well as explaining the importance of this area of study, and how it might be better integrated into Universities.

This book was originally published as a special issue of Continuum: Journal of Media & Cultural Studies.

chapter |9 pages

Crime as entertainment

The case of the TV crime drama

chapter |14 pages

Fully articulated

The rise of the action figure and the changing face of ‘children's’ entertainment

chapter |12 pages

Towards an understanding of Australian genre cinema and entertainment

Beyond the limitations of ‘Ozploitation' discourse

chapter |11 pages

Understanding creative roles in entertainment

The music supervisor as case study

chapter |19 pages

The first global entertainment company

Explaining Pathé's dominance in the pre-Hollywood film industry

chapter |16 pages

Fans teaching fans how to consume

The role of ritual in the consumption of entertainment

chapter |12 pages

Entertainment industries at university

Designing a curriculum

chapter |10 pages

Top Gear, top journalism

Three lessons for political journalists from the world's most popular TV show

chapter |16 pages

Transmedia Storytelling and Entertainment

An annotated syllabus