ABSTRACT

This book examines how the current era of "convergence" has affected, and is reflected in, the world of professional wrestling, which combines several different genres, including drama, action, comedy, horror, science fiction, and even romance. Professional wrestling’s business practices exist at the intersection of bottom-up fan-centric strategies and strict top-down corporate control. Meanwhile, the wrestlers themselves combine aspects of carnival hucksters, actors/actresses, comedians, superheroes, martial artists, or stuntmen, and the narratives consist of everything from social critique to geopolitical allegories, and from soap opera melodramas to stereotyped exploitation. Bringing together the latest scholarship in the field, Convergent Wrestling analyzes various texts, business practices, and fan activities to explore the commonalities that define professional wrestling and consider how it exists in today’s new media ecology. In addition, the book considers the professional wrestling industry from several different angles, from massive multinational conglomerate World Wrestling Entertainment (WWE) to local indie federations. As such, it will appeal to scholars with interests in popular culture, media and cultural studies, and fan practices.

chapter 1|14 pages

Introduction

Defining convergent wrestling

chapter 3|14 pages

Kayfabe as convergence

Content interactivity and prosumption in the squared circle

chapter 4|13 pages

Wrestling with characters

Viewer engagement in contemporary television wrestling

chapter 5|13 pages

Sports entertainment

Toward a high concept of professional wrestling

chapter 6|14 pages

WWE’s corporate documentary

Convergence, collective memory, and the case against Warrior

chapter 7|14 pages

Who is the “baddest bitch in the building?”

Genre convergence and the inversion of gender roles in Lucha Underground

chapter 8|13 pages

Allusion and the reality of power

Professional wrestling and technology’s role in the re-creation of the referee

chapter 9|12 pages

“Ultimate! Atomic! Buster!”

Street Fighter, professional wrestling, and visual semiotics

chapter 10|12 pages

Pile-driving the fourth wall

Audience as participant in CHIKARA professional wrestling

chapter 11|13 pages

The pro-wrestling audience as imagined community

Reflecting on the WWE universe as a “fan-generated narrative” body

chapter 12|15 pages

“What’s best for business”

The WWE Cruiserweight Classic and managing renegade audiences through affective economics

chapter 13|14 pages

Wrestling fandom and digital convergence

The kitsch class consciousness of Sirius XM’s Busted Open Radio

chapter 14|13 pages

“I’ve been in the danger zone!”

Botchamania as a site of cultural convergence for the modern internet-savvy wrestling fan

chapter 15|8 pages

Conclusion

Future endeavors