ABSTRACT

The circular economy describes a world in which reuse through repair, reconditioning and refurbishment is the prevailing social and economic model. The business opportunities are huge but developing product and service offerings and achieving competitive advantage means rethinking your business model from early creativity and design processes, through marketing and communication to pricing and supply. Designing for the Circular Economy highlights and explores ‘state of the art’ research and industrial practice, highlighting CE as a source of: new business opportunities; radical business change; disruptive innovation; social change; and new consumer attitudes.

The thirty-four chapters provide a comprehensive overview of issues related to product circularity from policy through to design and development. Chapters are designed to be easy to digest and include numerous examples. An important feature of the book is the case studies section that covers a diverse range of topics related to CE, business models and design and development in sectors ranging from construction to retail, clothing, technology and manufacturing.

Designing for the Circular Economy will inform and educate any companies seeking to move their business models towards these emerging models of sustainability; organizations already working in the circular economy can benchmark their current activities and draw inspiration from new applications and an understanding of the changing social and political context. This book will appeal to both academia and business with an interest in CE issues related to products, innovation and new business models.

chapter 1|11 pages

Introduction

chapter 2|11 pages

Circular Industrial Economy

chapter 3|12 pages

Circular Economy innovation and design

Setting the scene

chapter 6|16 pages

Why Asia matters

Circular Economy in Japan, China and Taiwan

chapter 7|10 pages

Circular businesses

Benefits, approaches and challenges

chapter 8|9 pages

Circular thinking in design

Reflections over 25 years’ experience

chapter 12|10 pages

Laser printing and the Circular Economy

Kyocera challenges the status quo

chapter 13|15 pages

Circularity Thinking

Systems thinking for circular product and business model (re)design: identifying waste flows and redirecting them for value creation and capture

chapter 16|8 pages

Design for Resource Value

chapter 17|11 pages

Circular textile design

Old myths and new models

chapter 19|13 pages

Repair cafés

Potential implications for product design and development

chapter 20|8 pages

Dislocated temporalities

Valuing difference and working together

chapter 22|16 pages

3D printing

Revolutionising the way we repair things

chapter 25|15 pages

Repair cafés

Circular and social innovation

chapter 28|9 pages

iFixit

A case study in repair

chapter 30|10 pages

Interface

Net-works – lessons learnt turning nets into carpet

chapter 32|16 pages

Reversible building design

chapter 34|12 pages

Circularity information management for buildings

The example of materials passports