ABSTRACT

In most board games, such as Sorry and Monopoly, players move their tokens around the board after rolling the dice. The tokens don’t have any special attributes associated with them, except that their current movement rate equals the result of the rolled dice. There are occasionally other pieces involved that do have special attributes when placed on the board-for example, the houses and hotels in Monopoly and the triangular prisms in the original version Risk that stand for ten armies (in the 1993 edition, infantry pieces represented individual armies, cavalry pieces represented five armies, and artillery pieces represented ten armies). There is not much information about the playing pieces and tokens that the player must remember in these simple games.