ABSTRACT

Fortunately, the math used in game design is relatively simple: primarily addition and subtraction with occasional multiplication. The math used by programmers, however, is much more complex and involves calculus, analytic geometry, quaternions, and other advanced subjects. Even though a designer doesn’t need to be proficient in advanced math subjects, it does help to have a basic understanding of them in order to converse knowingly with the programming team during production. It is also important to have a good sense of logic, especially Boolean logic, which is used in scripting languages to change conditions on the playfield during play.