The object oriented paradigm has become one of the dominant forces in the computing world. According to a recent survey, by the year 2000, more than 80% of development organizations are expected to use object technology as the basis for their distributed development strategies.
Handbook of Object Technology encompasses the entire spectrum of disciplines and topics related to this rapidly expanding field - outlining emerging technologies, latest advances, current trends, new specifications, and ongoing research.
The handbook divides into 13 sections, each containing chapters related to that specific discipline. Up-to-date, non-abstract information provides the reader with practical, useful knowledge - directly applicable to the understanding and improvement of the reader's job or the area of interest related to this technology.
Handbook of Object Technology discusses:

  • the processes, notation, and tools for classical OO methodologies as well as information on future methodologies
  • prevalent and emerging OO languages
  • standards and specifications
  • frameworks and patterns
  • databases
  • metrics
  • business objects
  • intranets
  • analysis/design tools
  • client/server application development environments
  • Review of Basic Descriptive Statistics. Basic Tools of Quality. Control Theory. Control Charts. SPC for Skill Traders. SPC for Service. Machine Acceptance. Advanced SPC.