ABSTRACT

The Routledge Handbook of Shakespeare and Interface provides a ground-breaking investigation into media-specific spaces where Shakespeare is experienced. While such operations may be largely invisible to the average reader or viewer, the interface properties of books, screens, and stages profoundly mediate our cognitive engagement with Shakespeare.

This volume considers contemporary debates and questions including how mobile devices mediate the experience of Shakespeare; the impact of rapidly evolving virtual reality technologies and the interface architectures which condition Shakespearean plays; and how design elements of hypertext, menus, and screen navigation operate within internet Shakespeare spaces. Charting new frontiers, this diverse collection delivers fresh insight into human–computer interaction and user-experience theory, cognitive ecology, and critical approaches such as historical phenomenology. This volume also highlights the application of media and interface design theory to questions related to the medium of the play and its crucial interface with the body and mind.

chapter |11 pages

Introduction

ByClifford Werier, Paul Budra

part I|59 pages

Media and the embodied mind

chapter 1|14 pages

Reading Shakespeare

Interface and Cognitive Load
ByClifford Werier

chapter 2|15 pages

Shakespeare and Virtual Reality

ByRebecca W. Bushnell, Michael Ullyot

chapter 3|14 pages

All the Game Is a Stage

The Controller and Interface in Shakespearean Videogames
ByMark Kaethler

chapter 4|14 pages

Voice as interface

ByBruce R. Smith

part II|58 pages

Apparent designs and hidden grounds

chapter 5|16 pages

Shakespearean Interfaces and Worldmaking

Buried Narratives, Hidden Grounds, and the Culture of Adaptive Practice
ByDaniel Fischlin

chapter 6|14 pages

What are interfaces for, really?

ByGabriel Egan

chapter 7|11 pages

Interface Design and Editorial Theory

ByGary Taylor

chapter 8|15 pages

Abstraction as Shakespearean Interface

ByJonathan P. Lamb, Suzanne Tanner

part III|53 pages

Surfaces and depths

chapter 9|20 pages

The Hamlet First Quarto (1603) and the Play of Typography

ByErika Mary Boeckeler

chapter 11|14 pages

“If You Can Command These Elements”

TEI markup as Shakespearean interface
BySarah Connell

part IV|49 pages

Display, navigation, and functionality

chapter 12|14 pages

“Into a Thousand Parts Divide”

The Pursuit of Precision in Shakespeare's Interfaces
ByRebecca Niles

chapter 13|17 pages

Does Jonson Break the Data Model?

Interrelated Data Models for Early Modern English Drama
ByMeaghan Brown

part V|48 pages

User experience

chapter 15|16 pages

“Make Your Best Use of This”

User-Experience Design and the Shakespeare Interface
ByKurt Daw

chapter 16|15 pages

Using Data and Design to Bring the New Variorum Shakespeare Online

ByAnne Burdick, Katayoun Torabi, Bryan Tarpley, Laura Mandell

chapter 17|15 pages

Mediating the Shakespeare User's Digital Experience

ByStacey J. L. Redick, Eric M. Johnson

part VI|33 pages

Staging the interface

chapter 18|12 pages

Access Points

Stage, Space, and/as Interface in the Early Modern Playhouses
ByLaurie Johnson

chapter 19|13 pages

The Heuristics of Interface

Shakespeare's Cymbeline
ByLauren Shohet

chapter 20|6 pages

Shakespeare through the Bare Thrust Stage Interface

ByShoichiro Kawai

part VII|48 pages

Interfacing with performance

chapter 21|13 pages

Shakespeare's walking story

Site-specific theater in a Covid world
ByGretchen E. Minton

chapter 22|13 pages

Interfacing Shakespeare Onscreen

ByAlexa Alice Joubin

chapter 23|8 pages

Front to Front

Enactment as Interface
ByMary Hartman

chapter 24|12 pages

Zoom Shakespeare

ByPaul Budra