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      Book

      Maker Literacies and Maker Identities in the Digital Age
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      Book

      Maker Literacies and Maker Identities in the Digital Age

      DOI link for Maker Literacies and Maker Identities in the Digital Age

      Maker Literacies and Maker Identities in the Digital Age book

      Learning and Playing Through Modes and Media

      Maker Literacies and Maker Identities in the Digital Age

      DOI link for Maker Literacies and Maker Identities in the Digital Age

      Maker Literacies and Maker Identities in the Digital Age book

      Learning and Playing Through Modes and Media
      Edited ByCheryl A. McLean, Jennifer Rowsell
      Edition 1st Edition
      First Published 2020
      eBook Published 19 November 2020
      Pub. Location London
      Imprint Routledge
      DOI https://doi.org/10.4324/9781003049241
      Pages 228
      eBook ISBN 9781003049241
      Subjects Education
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      McLean, C.A., & Rowsell, J. (Eds.). (2020). Maker Literacies and Maker Identities in the Digital Age: Learning and Playing Through Modes and Media (1st ed.). Routledge. https://doi.org/10.4324/9781003049241

      ABSTRACT

      This book explores “making” in the school curriculum in a period in which the ability to create and respond to digital artifacts is key and focuses on makerspaces in educational settings.

      Combining the arts with design to give a fuller picture of the engagement and wonder that unfolds with maker literacies, the book moves across such settings and themes as:

      • Creativity and writing in classrooms
      • Making and developing civic engagement
      • Emotional experiences of making
      • Race and gender in makerspace
      • Game-based play and coding in schools

      and draws its case studies from the Netherlands, Finland, Canada, Australia, the United Kingdom, and the United States.

      Giving as broad a perspective on makerspaces, making, and design as possible, the book will help scholars expand their understandings and help educators appreciate the power and worth of making to inspire students. It is useful for anyone hoping to apply design, maker, and makerspace approaches to their teaching and learning.

      TABLE OF CONTENTS

      chapter |12 pages

      Introduction

      Towards a notion of perceptual making
      ByCheryl A. McLean, Jennifer Rowsell

      chapter 1|21 pages

      ‘Unruly rules’

      Using defamiliarisation to tinker with punctuation in creative writing workshops
      ByHugh F. Escott, Sarah Christie, Jane Hodson, Deborah Bullivant

      chapter 2|22 pages

      Play in the making

      Developing a range of literacies through making and game-based activities
      BySandra Schamroth Abrams, Thomas LaRocca

      chapter 3|18 pages

      (Re)mediating the everyday

      Examining young children’s remediated personal narratives as maker literacies
      ByCassie J. Brownell

      chapter 4|20 pages

      Re-configuring the early childhood classroom as a multimodal makerspace

      ByLisa Kervin, Barbara Comber

      chapter 5|23 pages

      Arts-based practice

      A tactical pedagogy
      ByMark Shillitoe

      chapter 6|16 pages

      Makerspaces in K–12 schools

      Six key tensions
      ByAmy Stornaiuolo, T. Philip Nichols

      chapter 7|16 pages

      Making futures, composing worlds

      Examining young children’s making as speculative design
      ByJon M. Wargo, Melita Morales

      chapter 8|18 pages

      The sociomaterial ecology of emotions in a school’s makerspace

      ByKristiina Kumpulainen, Anu Kajamaa

      chapter 9|20 pages

      For a fugitive game studies

      Female life’s break from game culture and black–queer–neurodiverse–postcapitalist revaluations of game study
      ByLea Ehret

      chapter 10|19 pages

      Crafting stories and cracking codes in a Canadian elementary school

      ByAmélie Lemieux, Jennifer Rowsell

      chapter 11|3 pages

      Afterword

      Dwelling on making
      ByKylie Peppler
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