ABSTRACT
Evolutionary Psychology and Digital Games: Digital Hunter-Gatherers is the first edited volume that systematically applies evolutionary psychology to the study of the use and effects of digital games. The book is divided into four parts:
- Theories and Methods
- Emotion and Morality
- Social Interaction
- Learning and Motivation
These topics reflect the main areas of digital games research as well as some of the basic categories of psychological research. The book is meant as a resource for researchers and graduate students in psychology, anthropology, media studies and communication as well as video game designers who are interested in learning more about the evolutionary roots of player behaviors and experiences.
TABLE OF CONTENTS
part Part I|17 pages
Theories and Methods
chapter 2|17 pages
Evolution of Play
chapter 3|17 pages
Digital Sandboxes for Stone Age Minds
chapter 4|12 pages
Hardwired to Play
chapter 5|11 pages
Survival of the Fittest Interpretation of Data
part Part II|20 pages
Emotion and Morality
part Part III|36 pages
Social Interaction
chapter 10|12 pages
(Potential) Incubators of Prosocial Behaviors
chapter 11|10 pages
New Worlds, Old Rules
part Part IV|12 pages
Learning and Motivation