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Book

Immersive Journalism as Storytelling

Book

Immersive Journalism as Storytelling

DOI link for Immersive Journalism as Storytelling

Immersive Journalism as Storytelling book

Ethics, Production, and Design

Immersive Journalism as Storytelling

DOI link for Immersive Journalism as Storytelling

Immersive Journalism as Storytelling book

Ethics, Production, and Design
Edited ByTuro Uskali, Astrid Gynnild, Sarah Jones, Esa Sirkkunen
Edition 1st Edition
First Published 2021
eBook Published 13 January 2021
Pub. Location London
Imprint Routledge
DOI https://doi.org/10.4324/9780429437748
Pages 212
eBook ISBN 9780429437748
Subjects Humanities
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Uskali, T., Gynnild, A., Jones, S., & Sirkkunen, E. (Eds.). (2021). Immersive Journalism as Storytelling: Ethics, Production, and Design (1st ed.). Routledge. https://doi.org/10.4324/9780429437748

ABSTRACT

This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives.

Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application.

This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice.

The Open Access version of this book, available at http://www.taylorfrancis.com/books/e/9780367713294, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license

TABLE OF CONTENTS

chapter 1|9 pages

Introduction

What is immersive journalism?
ByAstrid Gynnild, Turo Uskali, Sarah Jones, Esa Sirkkunen

Size: 0.58 MB

part Part I|36 pages

Storytelling

chapter 2|12 pages

Exploring the immersive journalism landscape

ByEsa Sirkkunen, Jorge Vázquez-Herrero, Turo Uskali, Heli Väätäjä

Size: 0.69 MB

chapter 3|12 pages

Case Euronews

A low-cost approach to immersive storytelling
ByJoakim Vindenes, Astrid Gynnild

Size: 0.60 MB

chapter 4|10 pages

Global perspectives of immersive journalism

BySarah Jones

Size: 0.59 MB

part Part II|49 pages

Ethics

chapter 5|11 pages

The impact of emotions in immersive journalism

ByTuro Uskali, Pasi Ikonen

Size: 0.61 MB

chapter 6|11 pages

Project Syria

Accuracy in immersive journalism
BySiri Flatlandsmo, Astrid Gynnild

Size: 0.62 MB

chapter 7|11 pages

Promises and perils in immersive journalism

ByDeborah G. Johnson

Size: 0.59 MB

chapter 8|14 pages

It’s Not Just About Empathy1

Going beyond the empathy machine in immersive journalism
BySarah Jones

Size: 0.61 MB

part Part III|64 pages

Production and design

chapter 9|13 pages

Place-based journalism, aesthetics, and branding

ByDavid O. Dowling

Size: 0.61 MB

chapter 10|11 pages

Case study

Creating a business value in immersive journalism
ByIlona Ilvonen, Joel Vanhalakka, Nina Helander

Size: 0.84 MB

chapter 11|14 pages

The hierarchy of needs for user experiences in virtual reality

ByChelsea Kelling, Heli Väätäjä, Otto Kauhanen, Jussi Karhu, Markku Turunen, Vesa Lindqvist, Pasi Ikonen

Size: 0.86 MB

chapter 12|10 pages

Immersive gaming as journalism

ByJonne Arjoranta, Raine Koskimaa, Marko Siitonen

Size: 0.58 MB

chapter 13|14 pages

Augmented reality as news

ByPasi Ikonen, Turo Uskali

Size: 0.64 MB

part Part IV|36 pages

Education

chapter 14|13 pages

Teaching immersive journalism

ByTuro Uskali, Pasi Ikonen

Size: 0.59 MB

chapter 15|12 pages

Immersive journalism as witnessing1

ByLars Nyre, Joakim Vindenes

Size: 0.59 MB

chapter 16|9 pages

Forecasting future trajectories for immersive journalism

ByTuro Uskali, Astrid Gynnild, Esa Sirkkunen, Sarah Jones

Size: 0.59 MB
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