ABSTRACT
Digital character development consumes a large percentage of the development time of every animated film or video, and is widely viewed as the next major area of advance in computer games. This field now spans the areas of cognition, anatomy, animation, computer graphics, theater, and psychology. While advanced techniques are reported in scholarly
TABLE OF CONTENTS
part |2 pages
PART 1 AN INTRODUCTION TO DIGITAL CHARACTERS
part |2 pages
PART 2 CHARACTER TECHNOLOGY
part |2 pages
PART 3 ANIMATION TECHNOLOGY
part |2 pages
PART 4 CONCLUSIONS