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Reverse Design
DOI link for Reverse Design
Reverse Design book
Diablo II
Reverse Design
DOI link for Reverse Design
Reverse Design book
Diablo II
ByPatrick Holleman
Edition 1st Edition
First Published 2018
eBook Published 10 September 2018
Pub. Location Boca Raton
Imprint CRC Press
Pages 130
eBook ISBN 9780429450570
Subjects Humanities
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Holleman, P. (2018). Reverse Design: Diablo II (1st ed.). CRC Press. https://doi.org/10.1201/9780429450570
ABSTRACT
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the sixth installment in the Reverse Design series, looking at Diablo II. Written in a readable format, it is broken down into three sections examining three topics important to the game:
- How does Diablo II borrow from different types of games like action RPGs, classical class-based RPGs and Roguelikes?
- What are the different types of randomness in Diablo II and how do they work?
- How do elaborate level-up mechanics keep players interested in a relatively short game for dozens or hundreds of hours?
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