ABSTRACT
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key Features
TABLE OF CONTENTS
part I|1 pages
AI and Games
part II|1 pages
Techniques
part III|1 pages
Supporting Technologies
part IV|1 pages
Designing Game AI