Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time.


Key Features

  • gives reviews of hundreds of games across many platforms.
  • comprehensive book covering the history of computer RPGs.
  • comprehensive index at the back, letting you quickly look up your favourite titles
  • chapter 2|20 pages


    chapter 3|20 pages

    The Dark Age

    chapter 4|20 pages

    The Bronze Age

    chapter 5|30 pages

    The Silver Age

    chapter 6|40 pages

    The Birth of the Golden Age

    chapter 7|36 pages

    SSI's Golden Age

    chapter 8|14 pages

    Origin's Golden Age

    chapter 9|30 pages

    Sir-Tech, New World Computing, and Sierra

    chapter 10|28 pages

    Early Japanese Role-Playing Games

    chapter 11|24 pages

    Dungeon Master and the Rise of Real-Time 3D

    chapter 12|16 pages

    Other Games of the Golden Age

    chapter 13|20 pages

    The Epic Fails

    chapter 14|38 pages

    The Platinum Age

    chapter 15|26 pages

    Diablo and the Rise of Action RPGs

    chapter 16|26 pages

    Fallout and Baldur's Gate

    chapter 17|10 pages

    Other Highlights of the Platinum Age

    chapter 18|20 pages

    The Birth of the Modern Age

    chapter 19|18 pages

    Modern JRPGs

    chapter 20|42 pages

    The Rise of the MMORPG

    chapter 21|28 pages

    The Late Modern Age

    chapter 22|36 pages

    The Renaissance, Kickstarted

    chapter 23|4 pages

    The Road Ever Ventures Forth

    chapter |2 pages

    Shane's Afterword: Surprise Encounter