ABSTRACT
Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques. The author begins with f
TABLE OF CONTENTS
part |2 pages
Part I: Two-Dimensional Computer Graphics: From Common Curves to Intricate Fractals
part |2 pages
Part II: Mathematical Methods for Three-Dimensional Computer Graphics
part |2 pages
Part III: Three-Dimensional Computer Graphics: Realistic Rendering
part |2 pages
Part IV: Geometric Modeling: Freedom Curves and Surfaces