ABSTRACT
This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry. Using computer vision, graphics, and signal processing, augmented reali
TABLE OF CONTENTS
part |2 pages
Part I: Applications of Augmented Reality
part |2 pages
Part II: Novel User Interface Paradigms
part |2 pages
Part III: Registration for Augmented Reality
part |2 pages
Part IV: The Hurdles of Computer Vision