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Games, Puzzles, and Computation
DOI link for Games, Puzzles, and Computation
Games, Puzzles, and Computation book
Games, Puzzles, and Computation
DOI link for Games, Puzzles, and Computation
Games, Puzzles, and Computation book
ByRobert A. Hearn, Erik D. Demaine
Edition 1st Edition
First Published 2009
eBook Published 11 March 2011
Pub. Location New York
Imprint A K Peters/CRC Press
Pages 250
eBook ISBN 9780429192746
Subjects Mathematics & Statistics
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Hearn, R.A., & Demaine, E.D. (2009). Games, Puzzles, and Computation (1st ed.). A K Peters/CRC Press. https://doi.org/10.1201/b10581
ABSTRACT
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen
TABLE OF CONTENTS
part |2 pages
I Games in General
part |2 pages
II Games in Particular