ABSTRACT
For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms
TABLE OF CONTENTS
part I|2 pages
I Fundamentals and Devices
part II|2 pages
II Rendering Techniques