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Book

Multiplayer Gaming and Engine Coding for the Torque Game Engine

Book

Multiplayer Gaming and Engine Coding for the Torque Game Engine

DOI link for Multiplayer Gaming and Engine Coding for the Torque Game Engine

Multiplayer Gaming and Engine Coding for the Torque Game Engine book

Multiplayer Gaming and Engine Coding for the Torque Game Engine

DOI link for Multiplayer Gaming and Engine Coding for the Torque Game Engine

Multiplayer Gaming and Engine Coding for the Torque Game Engine book

ByEdward F. Maurina
Edition 1st Edition
First Published 2008
eBook Published 2 October 2019
Pub. Location New York
Imprint A K Peters/CRC Press
DOI https://doi.org/10.1201/b10698
Pages 450
eBook ISBN 9780429061738
Subjects Arts
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Maurina, E.F. (2008). Multiplayer Gaming and Engine Coding for the Torque Game Engine (1st ed.). A K Peters/CRC Press. https://doi.org/10.1201/b10698

ABSTRACT

Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE), which is an inexpensive professional game engine available from GarageGames. This book allows people to make multiplayer games with TGE and also tells them how to improve their games by modifying the engine

TABLE OF CONTENTS

chapter 1|10 pages

Introduction

chapter 2|8 pages

Torque Multiplayer Games Primer

chapter 3|22 pages

Game Connections

chapter 4|14 pages

Servers

chapter 5|14 pages

Communications

chapter 6|30 pages

Game Phases and Organization

chapter 7|14 pages

Artifi cial Intelligence

chapter 8|12 pages

Collision Detection and Response

chapter 9|10 pages

Containers and Ray Casting

chapter 10|52 pages

Introduction to Engine Coding

chapter 11|90 pages

Creating and Using New Game Classes

chapter 12|24 pages

It’s Broken! Debugging Torque

chapter 13|10 pages

It’s Slow! Performance Profi ling

chapter 14|8 pages

I’m Stuck! Getting Help

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