ABSTRACT
Emulation is a hybrid experimentation technique intended to bridge the gap between simulation and real-world testing. The key idea of emulation is to reproduce in real time and in a controlled manner the essential functionality of a system, so that it can interact with other real systems that can thus be evaluated. This book describes the technique
TABLE OF CONTENTS
part |2 pages
Part I: The Ins and Outs of Network Emulation
part |2 pages
Part II: Network Emulators to Remember
part |2 pages
Part III: A Case Study: QOMB