ABSTRACT
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.Since the publication of the first edit
TABLE OF CONTENTS
part |2 pages
I Basic principles
part |4 pages
II Practical 3D graphics
part |4 pages
Part III: Practical algorithms for modeling and procedural textures