Winner of the 2019 Richard M. Kalish Innovative Publication Book Award 2019 – Gerontological Society of America

This new edition provides easily accessible and usable guidelines for practitioners in the design community for older adults. It includes an updated overview of the demographic characteristics of older adult populations and the scientific knowledge base of the aging process relevant to design. New chapters include Existing and Emerging Technologies, Work and Volunteering, Social Engagement, and Leisure Activities. Also included is basic information on user-centered design and specific recommendations for conducting research with older adults.


  • Focuses on design for diverse groups of older adults
  • Introduces the latest scientific advances, but is easily accessible to practitioners and students
  • Offers an emphasis on existing and emerging technologies within everyday contexts and activities
  • Includes many examples of everyday activities and contexts, as well as new chapters
  • Presents a new conceptual model linking design principles across a broad range of topics

section section one|1 pages

The fundamentals of aging and technology

chapter chapter one|14 pages

Introduction and conceptual framework

chapter chapter two|17 pages

Characteristics of older adults

chapter chapter three|15 pages

Individual differences

chapter chapter four|12 pages

Existing and emerging technology

section section two|1 pages

The fundamentals of design

chapter chapter five|23 pages

Basic principles of design

chapter chapter six|18 pages

Involving older adults in design research

chapter chapter seven|20 pages

Interface design and the user experience

chapter chapter eight|17 pages

Instructional design

section section three|1 pages

Application areas

chapter chapter nine|18 pages


chapter chapter ten|22 pages

Healthcare technologies

chapter chapter eleven|13 pages

Living environments

chapter chapter twelve|14 pages

Work and volunteer activities

chapter chapter thirteen|15 pages

Communication and social engagement

chapter chapter fourteen|15 pages

Leisure activities

section section four|1 pages


chapter chapter fifteen|12 pages

Design challenges for the future