ABSTRACT

Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 4 includes over 50 artists and 900 unique and stunning 2D and 3D digital art. Beyond the breaktaking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery.

This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. This book offers inspiration and insight for the advanced amateur and professional CG artists. The Digital Art Masters series has expanded upon the competition's gallery book concept and has added the insight and experiences of professional CG artists worldwide.

Divided into 5 sections, Sci-Fi, Scene, Fantasy, Character and Cartoon, Each featured artist segement will include the thought processes behind creating unique digital images and an artist portfolio for further inspiration. Find your inspiration and discover the tips, tricks and techniques that really work.

chapter |6 pages

The Village

chapter |6 pages

Lonely Driver

chapter |6 pages

Walkway

chapter |6 pages

Buggy Series

chapter |4 pages

1944

chapter |6 pages

The Pursuit

chapter |4 pages

Ice City

chapter |6 pages

Pawnshop

chapter |6 pages

Open Green

chapter |8 pages

Sarkhan Vol

chapter |6 pages

Barbarian Chick

chapter |6 pages

The Shipwreck

chapter |4 pages

The Beetle Lord

chapter |6 pages

Sephira

chapter |6 pages

The Smith

chapter |6 pages

20.000 Miles Lost

chapter |6 pages

Warband

chapter |6 pages

Make me proud…

chapter |6 pages

Reaching Out

chapter |6 pages

Trip to the Souk

chapter |6 pages

Capsula

chapter |6 pages

Station C43

chapter |4 pages

Beach Mecha

chapter |6 pages

Fluid X

chapter |4 pages

Home Sweet Home

chapter |4 pages

Clive Owen

chapter |4 pages

Munki

chapter |6 pages

Kids

chapter |4 pages

Fly Together