ABSTRACT

First Published in 2017. Routledge is an imprint of Taylor & Francis, an Informa company.

The Fourth Edition of this highly regarded problem-solving text presents 30 realistic case studies in a wide range of authentic contexts, from K-12 to post-secondary, corporate, and manufacturing. The cases and their accompanying discussion questions encourage ID students to analyze the available information, develop conclusions, and consider alternative possibilities in resolving ID problems.

part I|11 pages

The Case-Learning Process: Strategies and Reflections

part II|67 pages

Case Studies

chapter 1|15 pages

Scott Allen

Designing Learning Objects for Primary Learners

chapter 2|10 pages

Michael Bishop

Implementing Gaming Technologies in Traditional K-12 Contexts

chapter 3|4 pages

Denny Clifford

Designing Learning Experiences for Middle School Science Teachers

chapter 4|8 pages

Paul Lindley

Designing a Video Game for History Education

chapter 5|12 pages

Sandra Sanchez and Vincent Peters

Helping a School Prepare for a New Mandate

chapter 6|9 pages

Tina Sears

Evaluating the Impact of a K-12 Laptop Program

chapter 7|8 pages

Maya Thomas

Implementing New Instructional Approaches in a K-12 Setting

part II|104 pages

Case Studies

chapter 8|16 pages

Jackie Adams

Evaluating a Federally Funded Faculty Training Program

chapter 9|7 pages

Jennie Davenport and Pedro Lopez

Converting a Powerful Workshop to an Online Format

chapter 10|8 pages

John Falkin

Designing an Online Graduate Seminar

chapter 11|12 pages

Malcolm Gibson

Designing Authentic Online Experiences for Adult Learners

chapter 12|11 pages

Helen Ginn

Evaluating a New Driver Training Program for Teenagers

chapter 13|10 pages

Lindsey Jenkins

Piloting Case-based Learning in a Blended Learning Nursing Curriculum

chapter 14|9 pages

Mark Jones and Sue Gulick

Meeting Challenges in the Design and Delivery of a University-wide First-year Experience Course

chapter 15|6 pages

Pat Kelsoe and Jean Fallon

Implementing Innovation within an Established Curriculum

chapter 16|6 pages

Beth Owens

Addressing Multiple Perspectives and Constraints in ID Practice

chapter 17|14 pages

Camille Suarez

Redesigning Curriculum for Hybrid Training in a Public Health Setting

chapter 18|4 pages

Frank Tawl and Semra Senbetto*

Designing Curriculum for Southeast Asian Trainers

part II|87 pages

Case Tudies

chapter 19|4 pages

Abby Carlin

Documenting Processes in a Manufacturing Setting

chapter 20|5 pages

Iris Daniels

Cross-Cultural Challenges in Designing Instruction

chapter 21|9 pages

Lynn Dixon

Designing an Interactive Kiosk to Celebrate World Wetlands Day

chapter 22|5 pages

Craig Gregersen

Balancing a Range of Stakeholder Interests When Designing Instruction

chapter 23|10 pages

Scott Hunter

Developing Online Assessment in an International Setting

chapter 24|11 pages

Margaret Janson

Developing Learning Objects for Adult Learners

chapter 25|7 pages

David Jimenez

Performance Improvement of Engineers

chapter 26|5 pages

Davey Jones

Designing an Electronic Performance Support System

chapter 27|5 pages

Diane King

Rapid Design Approach to Designing Instruction

chapter 28|7 pages

Natalie Morales

Managing Training in a Manufacturing Setting

chapter 29|5 pages

Andrew Stewart

Managing Consulting Activities in an Evaluation Context

chapter 30|13 pages

Jack Waterkamp

Managing Scope Change in an Instructional Design Project