ABSTRACT

Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator.

More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

chapter Chapter 1|11 pages

An Introduction to 3D

Recreating the World Inside Your Computer, or Not

chapter Chapter 2|17 pages

Understanding Blender's Interface

chapter Chapter 3|29 pages

Object and Animation Basics

chapter Chapter 4|40 pages

Modeling

A Million to One

chapter Chapter 5|28 pages

Lighting

The Easiest Thing That's Tough

chapter Chapter 6|38 pages

Character Creation

chapter Chapter 7|60 pages

Surfacing

chapter Chapter 8|19 pages

Sculpting

chapter Chapter 9|38 pages

Rigging

Digital Orthopedia

chapter Chapter 10|14 pages

Shapes and Morphing

chapter Chapter 11|31 pages

Character Animation

The Fun Part

chapter Chapter 12|34 pages

Rendering

Faster, Processor!

chapter Chapter 13|20 pages

Environmental Animation

chapter Chapter 14|8 pages

Video Compilation and Final Output