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      Book

      Blender Production
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      Book

      Blender Production

      DOI link for Blender Production

      Blender Production book

      Creating Short Animations from Start to Finish

      Blender Production

      DOI link for Blender Production

      Blender Production book

      Creating Short Animations from Start to Finish
      ByRoland Hess
      Edition 1st Edition
      First Published 2012
      eBook Published 15 July 2012
      Pub. Location New York
      Imprint Routledge
      DOI https://doi.org/10.4324/9780240823607
      Pages 304
      eBook ISBN 9780240823607
      Subjects Arts
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      Get Citation

      Hess, R. (2012). Blender Production: Creating Short Animations from Start to Finish (1st ed.). Routledge. https://doi.org/10.4324/9780240823607

      ABSTRACT

      Blender has become one of the most popular 3D animation tools on the market because it is robust and absolutely free. Blender Production is the definitive resource for anyone who wants to create short animations from scratch. With this book, and Blender, you have the ideal platform to make it happen. 

      Blender expert and author Roland Hess walks you through the entire process of creating a short animation including: writing, storyboarding, blocking, character creation, animation, rendering, and production.

      The associated web site includes the full Blender software kit and a complete short animation work broken down into handy modules that animators can study, learn from, and reuse in their own animated films. The sample project files amount to 100+ MB of cool content, including models, textures, materials, scenes and animation work.

      TABLE OF CONTENTS

      chapter 1|12 pages

      An Overview of the Short Animation Process

      chapter 2|10 pages

      Story Story Story

      chapter 3|4 pages

      Organization

      chapter 4|32 pages

      Storyboarding and the Story Reel

      chapter 5|14 pages

      Character Design and Creation

      chapter 6|22 pages

      Libraries and Linking

      chapter 7|30 pages

      Rough Sets, Blocking, and an Animatic

      chapter 8|10 pages

      Good Sound

      chapter 9|16 pages

      Managing Animation at the Project Level 136

      chapter 10|8 pages

      Dialogue, Sound Effects, and Music

      chapter 11|30 pages

      Final Sets and Backgrounds

      chapter 12|58 pages

      Simulation

      chapter 13|48 pages

      Rendering and Compositing

      chapter 14|10 pages

      Final Edit

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