ABSTRACT

Practical Pedagogy expands the universe of teaching and learning. It provides an accessible guide to new and emerging innovations in education, with insights into how to become more effective as a teacher and learner. New teachers will find a comprehensive introduction to innovative ways of teaching and learning. Experienced educators will be surprised by the range of useful pedagogies, such as translanguaging, crossover learning, teachback, bricolage and rhizomatic learning. Policy makers will gain evidence of how new teaching methods work in practice, with resources for curriculum design and course development.

Drawing on material from the hugely influential Innovating Pedagogy series of reports, this book is a compilation of the 40 most relevant pedagogies, covering:

  • innovative ways to teach and learn;
  • how pedagogies are adopted in new ways for a digital age;
  • evidence on how and why different methods of teaching work, including case studies set in classrooms, informal settings, and online learning spaces;
  • practical implications of the latest research into the science of learning, combining psychology, education, social sciences and neuroscience.

Organised around six themes – Personalization, Connectivity, Reflection, Extension, Embodiment and Scale – Practical Pedagogy is a comprehensive source for teachers, policy makers, educational researchers and anyone interested in new ways to teach and learn.

chapter |12 pages

Innovative pedagogy

part |2 pages

Personalization

chapter |4 pages

Adaptive teaching

Adapt teaching to the learner’s knowledge and actions

chapter |4 pages

Spaced learning

Build long-term memories in minutes

chapter |6 pages

Personal inquiry

Learn through collaborative inquiry and active investigation

chapter |5 pages

Dynamic assessment

Give learners personalized assessment to support learning

chapter |4 pages

Stealth assessment

Assess learning processes unobtrusively

chapter |4 pages

Translanguaging

Enrich learning through use of multiple languages

part |2 pages

Connectivity

chapter |5 pages

Crossover learning

Connect formal and informal learning

chapter |4 pages

Seamless learning

Continue learning across locations, technologies and activities

chapter |6 pages

Incidental learning

Harness unplanned or unintentional learning

chapter |5 pages

Learning from gaming

Exploit the power of digital games for learning

chapter |6 pages

Geo-learning

Learn in and about locations

chapter |7 pages

Learning through social media

Use social media to offer long-term learning opportunities

chapter |6 pages

Navigating knowledge

Assess claims and form sound arguments

part |2 pages

Reflection

chapter |4 pages

Explore first

Draw on experience to gain deeper understanding

chapter |6 pages

Teachback

Learn by explaining what has just been taught

chapter |6 pages

Learning through argumentation

Develop skills of productive argumentation

chapter |4 pages

Computational thinking

Solve problems using techniques from computing

chapter |4 pages

Learning from animations

Watch and interact with short animations

chapter |6 pages

Learning to learn

Learn how to become an effective learner

chapter |5 pages

Assessment for learning

Support the learning process through diagnostic feedback

chapter |5 pages

Formative analytics

Develop analytics that helps learners to reflect and improve

part |2 pages

Extension

chapter |4 pages

Threshold concepts

Teach troublesome concepts and tricky topics

chapter |4 pages

Learning through storytelling

Create narratives of memories and events

chapter |5 pages

Learning through wonder

Evoke a sense of wonder

chapter |4 pages

Learning in remote science labs

Guide experiments with authentic scientific equipment

chapter |3 pages

Context-based learning

How context shapes and is shaped by the process of learning

chapter |4 pages

Event-based learning

Time-bounded learning events

chapter |5 pages

Learning for the future

Prepare students for work and life in an uncertain future

part |2 pages

Embodiment

chapter |6 pages

Embodied learning

Make mind and body work together to support learning

chapter |4 pages

Immersive learning

Intensify learning by experiencing new situations

chapter |4 pages

Maker culture

Learn by making

chapter |6 pages

Bricolage

Tinker creatively with resources

chapter |4 pages

Design thinking

Apply design methods to solve problems

part |2 pages

Scale

chapter |6 pages

Massive open social learning

Free online courses based on social learning

chapter |3 pages

Crowd learning

Harness the local knowledge of many people

chapter |4 pages

Citizen inquiry

Fuse inquiry-based learning and citizen activism

chapter |3 pages

Rhizomatic learning

Self-aware learning communities that adapt to environmental conditions

chapter |4 pages

Reputation management

Use the power of the crowd to assess and enhance reputation

chapter |4 pages

Open pedagogy

Teachers and learners create, mix and share teaching materials

chapter |4 pages

Humanistic knowledge-building communities

Learn about yourself while building knowledge with others

chapter |7 pages

Pedagogies in practice