ABSTRACT

3D Audio offers a detailed perspective of this rapidly developing arena. Written by many of the world’s leading researchers and practitioners, it draws from science, technologies, and creative practice to provide insight into cutting-edge research in 3D audio.

Through exploring the intersection of these fields, the reader will gain insight into a number of research areas and professional practice in 3D sonic space. As such, the book acts both as a primer that enables readers to gain an understanding of various aspects of 3D audio, and can inform students and audio enthusiasts, but its deep treatment of a diverse range of topics will also inform professional practitioners and academics beyond their core specialisms. The chapters cover areas such as an Ambisonics, binaural technologies and approaches, psychoacoustics, 3D audio recording, composition for 3D space, 3D audio in live sound, broadcast, and movies – and more.

Overall, this book offers a definitive insight into an emerging sound world that is increasingly becoming part of our everyday lives.

chapter 1|18 pages

3D audio in broadcasting

chapter 4|18 pages

Gestural control for 3D audio

chapter 6|31 pages

Ambisonics understood

chapter 7|30 pages

Binaural audio engineering

chapter 9|17 pages

Spatial music composition

chapter 12|28 pages

3D acoustic recording

chapter 14|9 pages

Mixing 3D audio for film