ABSTRACT

This book explores the important relationship between the way we see and the way we draw architectural ideas. The text deals with sensory experience of space, the spatial cues represented in architectural drawing and the relationship between drawing type and design intent. It also addresses new forms of drawing provided by new technological aids such as animated computer graphics and virtual reality. It provides a comprehensive text for students of architecture, interior design and landscape architecture.
Tom Porter is a best selling author of graphics books for designers.

chapter |4 pages

Introduction

chapter |20 pages

A Short History of Spatial Representation

chapter |30 pages

Sensations of Space

chapter |30 pages

The Spatial Elements

chapter |44 pages

The Spatial Codes

chapter |29 pages

Full-Size Interaction/Simulation