ABSTRACT

Advances in simulation technology have enabled an interesting amount of training and instruction to be conducted on training simulators instead of on real systems. However, experiences with the procurement and use of training simulators has not always been as successful, often owing to a lack of knowledge of didactics and of training programme development, and also to inadequate simulator specifications. The Handbook of Simulator-based Training represents the first comprehensive overview of the European state of the art in simulator-based training. It also comprises a well-founded and systematic approach to simulator-based training and the specification of simulator requirements. The multi-disciplinary research project described in this book combines the expertise of specialists in human factors, information systems, system design and engineering from 23 research and industrial organizations from five countries - France, Germany, the Netherlands, Spain, the UK. The authors have synthesized and documented the project results to ensure that this handbook provides not only many valuable guidelines, but more importantly a common frame of reference. It will be a key resource for the many specialists who are concerned with simulator-based training: researchers, engineers, and users; military training institutes and training system development departments; military staff responsible for the procurement of training devices and simulators; the simulator industry; the training research community; and the human factors and ergonomics community.

part |2 pages

SECTION I: TRAINING NEEDS ANALYSIS

chapter 1|4 pages

Introduction

chapter 2|18 pages

Mission Analysis.

chapter 3|18 pages

Task Analysis

chapter 4|6 pages

Trainee Analysis

chapter 5|6 pages

Training Analysis

chapter 6|4 pages

Discussion and Conclusions

part |2 pages

SECTION II: TRAINING PROGRAMME DESIGN

chapter 7|6 pages

Introduction

chapter 8|10 pages

Current Practices

chapter 9|18 pages

Principles of Training and Instruction

chapter 10|18 pages

Sequencing of Training Objectives

chapter 12|10 pages

Design of Instruction

chapter 13|8 pages

Methodology for Training Programme Design

chapter 14|6 pages

Optimisation of Training Programmes

chapter 15|2 pages

Discussion and Conclusions

part |2 pages

SECTION III: TRAINING MEDIA SPECIFICATION

chapter 17|10 pages

Databases and Models

chapter 18|20 pages

Human-Simulator Interfaces

chapter 19|22 pages

Visual Cueing and Image Systems

chapter 20|20 pages

Haptic, Kinaesthetic and Vestibular Cueing

chapter 21|10 pages

Methodology for Training Media Specification

chapter 22|2 pages

Discussion and Conclusions

part |2 pages

SECTION IV: TRAINING EVALUATION

chapter 23|14 pages

Performance Measurement

chapter 24|8 pages

Workload Measurement

chapter 25|10 pages

Team Performance

chapter 26|28 pages

Applications

chapter 27|4 pages

Discussion and Conclusions

part |2 pages

EPILOGUE

chapter 28|6 pages

Future Trends