ABSTRACT

Looking to become more efficient using Unity?

How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content.

  • Learn bite-sized tips and tricks for effective Unity workflows
  • Become a more powerful Unity user through interface customization
  • Enhance your productivity with rendering tricks, better scene organization and more
  • Better understand Unity asset and import workflows
  • Learn techniques to save you time and money during development

chapter 1|34 pages

Editor Cheats

chapter 2|30 pages

Asset and Importing Cheats

chapter 3|28 pages

Scene, Component, and GameObject Cheats

chapter 4|28 pages

Animation and Time

chapter 5|28 pages

Persistence andAccessibility

chapter 6|26 pages

Cameras, Rendering, and Lighting

chapter 7|26 pages

Coding andMonoDevelop Tricks

chapter 8|26 pages

Performance andOptimization

chapter 9|28 pages

Physics, Collisions, andPathfinding

chapter 10|22 pages

Debugging and Building