ABSTRACT

Reimagining Communication: Mediation explores information and media technologies across a variety of contemporary platforms, uses, content variations, audiences, and professional roles.

A diverse body of contributions in this unique interdisciplinary resource offers perspectives on digital games, social media, photography, and more. The volume is organized to reflect a pedagogical approach of carefully laddered and sequenced topics, which supports experiential, project-based learning in addition to a course’s traditional writing requirements. As the field of Communication Studies has been continuously growing and reaching new horizons, this volume synthesizes the complex relationship of communication to media technologies and its forms in a uniquely accessible and engaging way.

This is an essential introductory text for advanced undergraduate and graduate students and scholars of communication, broadcast media, and interactive technologies, with an interdisciplinary focus and an emphasis on the integration of new technologies.

chapter 1|21 pages

Media Archaeology and Mediation

The Magic Lantern as an Object of Theoretical Reflection

chapter 2|18 pages

Intangible Photography

chapter 3|15 pages

Cinema Studies

chapter 4|15 pages

Video

Aesthetics/Agonism/Anti-Dialectics

chapter 5|18 pages

Uneasy Intimacies

Acoustic Space and Machines of Presence

chapter 8|19 pages

Visualizing the News

Conceptual Foundations and Emerging Technology

chapter 9|22 pages

Facilitating Communicative Environments

An Exploration of Game Modalities as Facilitators of Prosocial Change

chapter 11|16 pages

Social Media

chapter 13|15 pages

Music in Streams

Communicating Music in the Streaming Paradigm

chapter 14|14 pages

Digital Copyright

chapter 16|15 pages

Questioning Algorithms and Agency

Facial Biometrics in Algorithmic Contexts

chapter 17|20 pages

Digital Privacy and Interdisciplinarity

Tendencies, Problems, and Possibilities

chapter 18|16 pages

Reimagining Communication With Conversational User Interfaces

Anthropomorphic Design and Conversational User Experience

chapter 19|18 pages

Brain–Computer Interface