ABSTRACT
The 7th Bandung Creative Movement conference presented the theme "Dynamics of Industrial Revolution 4.0" which discussed how the digital world and connectivity changed human culture in various aspects of life, and transformed in accordance to human needs and social culture. Digital technology has transformed society to serve people from manufacturing needs to smart cities, from network connectivity to people connectivity. The application of information technology has helped in improving live quality and environmental sustainability. Digital transformation is revolutionizing how businesses and workers interconnect to be more productive and efficient. The result is improved collaboration, faster processes and time-to-market, lower costs and better products. Devices are getting smarter, meaning they are able to perform more and more tasks without human intervention; moreover, these devices generate data that provide insights to further improve processes and gain greater efficiencies. Moreover, with the Internet of Things (IoT), all these smart devices are interconnected in ways that not only help make them even smarter, but also enhances the intelligence of the overall system. Digital technology is a formidable driver for the transformation of a highly carbon-dependent world into one that is more ecologically ‘smart.’ We are entering a new era of environmental innovation that is driving better alignment between technology and environmental goals. Since its first announcement in 2011, industrial revolution 4.0 has dynamically changed and transformed to adjust itself to the human needs and to serve more efficiency and effectiveness of everyday life as well as environmental enhancement. The 7th Bandung Creative Movement has brought forward discussions on dynamic changes, ups and downs, innovations, relations of industrial revolution of the internet of thing, data, automation, to human physical world, new art and aesthetic, business, product innovation, built environment, and education.
TABLE OF CONTENTS
part |18 pages
Keynote and Featured speakers
chapter |6 pages
Digital knowledge improvement for Indonesian small and medium enterprises: Cultural change in digital mental
part |32 pages
Creative technology, data, and creative industry
chapter |5 pages
Designing verbal messages and visual media for the tourism destination of Curug Putri
part |48 pages
Digital transformation of environment
chapter |7 pages
Planning private spaces for design students to support the optimization of online learning
chapter |5 pages
Digital data storage to reduce workplace density. Case study: Indonesian bureau of logistic, Jakarta
chapter |6 pages
Redesign of an interior HVAC system in order to limit the spread of the COVID-19 virus in co-working spaces
chapter |5 pages
Effects of early adolescent characteristics in circulation design for a junior high school building
chapter |6 pages
Study of controlling the layout and construction on pedestrian foot-bridge based on regulation
part |32 pages
Digital technology transformation and cultural evolution in time of pandemic
chapter |4 pages
Featured animation design for cultural respect and understanding in Tjap Go Meh's narration
chapter |4 pages
Breaking logo's rule: Promoting social distancing to prevent COVID-19 spread by changing brand's logo
chapter |5 pages
Home interior wall treatment to support sensory games for toddlers in Indonesia during the pandemic situation
chapter |5 pages
Literature study on ventilation and Air Conditioning (AC) systems associated with the SARS-CoV-2 pandemic
chapter |6 pages
Working virtually, exhausting in reality: Virtual cause of burnout in the age of a pandemic
chapter |6 pages
Online engagement of Warung Kopi Imah Babaturan's Instagram account during the COVID-19 pandemic
part |110 pages
Innovation of products, creative industries management and marketing
chapter |5 pages
Kansei analysis: Motorcycle of choice based on user preferences in the main commercial market area of Gedebage, Bandung
chapter |4 pages
Application of Soga Tingi (Ceriops Tagal) as an alternative eco-friendly textile color
chapter |5 pages
The innovation application on Batik craft products in the New Normal Era in Indonesia: Does it have an impact?
chapter |5 pages
Package design color preference using eye-tracking technology: Does gender make a difference?
chapter |5 pages
Digital board game design for an English vocabulary learning tool while learning from home
chapter |5 pages
Mahogany fruit material exploration for an essential oil nebulizer in the new normal adaptation
chapter |6 pages
Design environment analysis on a portable handwash station: A case study in lengkong sub-district, Bandung
chapter |6 pages
Musculoskeletal analysis of a stand screen-printing table design using the nordic body map questionnaire
chapter |6 pages
Protective pants design for skaters to be analyzed by divergent and convergent thinking concepts
part |58 pages
Aesthetic evolution in digital era
chapter |6 pages
The value of heterotopia space constructed by the hybridity of physical and digital interior design
chapter |4 pages
Defamiliarization of video clips and aesthetic value in the “Lathi” song from weird genius
chapter |5 pages
Exploring Sumba woven textile motifs through a digital technique using the Escher method
chapter |5 pages
The influence of digital technology on the cultural evolution of a city's monumental icons
chapter |6 pages
Visualization of princess characters in the Wayang comics of Teguh Santosa for digital graphics development
part |30 pages
Digital education for creative industries
chapter |6 pages
Online learning and design lectures during the COVID-19 pandemic: A student's experience
chapter |6 pages
Meeting the needs of children in islamic boarding school with monitoring child growth
part |38 pages
Digital technology and cultural evolution