ABSTRACT

By delivering the mindful writings from our selected authors, this book portrays one big idea: a new Human-Centered society that balances economics to resolve problems, especially in the use of an integrated area in cyberspace, physical space, and how it impacts the creative industries. Through The 8th Bandung Creative Movement, scholars from 15 Universities around the Asian and European countries have discussed this issue where Human-Centered society became the main consideration in the development.

Three topics are presented to the readers. Firstly, "Sustainable Cities and Communities" explores the sub-fields that construct a more sustainable environment for society post-pandemic era, such as technologies, transportation, interior design, architecture, urban planning, etc. While "Art and Design: Recontextualization of Nusantara Tradition and Indigenous Culture" concerned the novel perspectives on recognizing cultural aspects that shape the face of creative industry, from cultural identity, visual and performing arts, pop culture to language and media. The last topic, "Changes and Dynamics in The Creative Industries," reviews the creative approach toward the industry's current trends, including marketplace, destination branding, or digital culture ecosystem.

This book will enrich the mind of everybody who is an enthusiast of innovative research on creative industries, human-centered technologies, environmental design, and excellent society 5.0 post-pandemic era.

part |14 pages

Keynote and featured speakers

chapter |6 pages

Applying a system engineering approach to the early stage of product design

BySheng-Hung Lee, Olivier L. de Weck, Joseph F. Coughlin
Size: 0.53 MB

chapter |6 pages

Manufacturing creative impact: Co-creation toolkits and service design for remote hybrid collaboration experience

BySheng-Hung Lee, Ziyuan Zhu, Simone Mora, Joseph F. Coughlin
Size: 0.23 MB

part |94 pages

Sustainable cities and communities

Size: 0.13 MB
Size: 0.14 MB

chapter |5 pages

Application of brand visual identity in interior design. Case study: Block71 Bandung

ByT.M. Raja, R.H.W. Abdulhadi, M.D. Ramadhan
Size: 0.49 MB
Size: 0.15 MB
Size: 0.14 MB
Size: 0.26 MB
Size: 0.21 MB

chapter |5 pages

Study of zero waste pattern cutting (ZWPC) for sustainability Batik shirt products

BySari Yuningsih, Faradillah Nursari, Prafitra Viniani
Size: 0.20 MB

chapter |5 pages

Upcycled design: From plastic bag to bicycle bag

ByT.S. Pambudi, H. Azhar, Andrianto
Size: 0.20 MB
Size: 0.10 MB

chapter |5 pages

Lighting schemes at Asia Africa street corridor as part of city identity

ByR.H.W. Abdulhadi, T.M. Raja, M. Akkaya
Size: 0.28 MB

chapter |5 pages

Spatial conflicts in small-sized houses during the pandemic

ByS. Rahardjo, Akhmadi, A. P. Salsaqilah
Size: 0.15 MB

part |90 pages

Art and design: Recontextualization of nusantara and indigenous culture

Size: 0.07 MB
Size: 0.20 MB

chapter |5 pages

The adaptation of Javanese Weton on new media for matchmaking applications

ByM.E. Yusuf, M.I.P. Koesoemadinata
Size: 0.19 MB

chapter |5 pages

Nusa Five Vol. 1: An attempt to reimage Indonesian culture

ByL. Agung, P. Aditya, M.I.P. Koesoemadinata
Size: 0.14 MB
Size: 0.17 MB

chapter |5 pages

Gender equality campaign: #ambilpilihanmu on @zoyalover

ByF.A. Effendi, R.R. Wulan
Size: 0.15 MB

chapter |5 pages

Brand identity design development as revitalization effort of Buton woven fabrics

ByN. Sabariah, S. Nurusholih, N.F. Bahri
Size: 0.21 MB

chapter |4 pages

Reviewing mobile apps for Sundanese folktale

ByD. Hidayat, R. Sumarlin & Mario
Size: 0.17 MB
Size: 0.13 MB
Size: 0.17 MB

chapter |5 pages

Multicultural character design for Tjap Go Meh animation in introducing cultural diversity

ByD.K. Aditya, N.D. Nugraha, A. Erdina Adi, I. Wirasari, F. Bin Mohammad, S. Fathiani
Size: 0.24 MB

chapter |6 pages

Rethinking family through family portrait in digital Indonesia: A preliminary study

ByW.T.G. Putra, M.I. Rahmanto, D. Apsari
Size: 0.07 MB
Size: 0.37 MB

part |162 pages

Changes and dynamics in the creative industries

chapter |4 pages

E-Book for education in pandemic era

ByM. Wardaya
Size: 0.07 MB
Size: 0.16 MB
Size: 0.23 MB

chapter |5 pages

Game as a platform for fun online class

ByM. Fauzi, A. Chaniago, Arief Budiman
Size: 0.10 MB

chapter |5 pages

Legends come alive: Preserving the visual idiom based on Osamu Tezuka's Paidon

ByP. Aditia, R.P. Bastari, L. Agung
Size: 0.14 MB
Size: 0.19 MB

chapter |4 pages

Mangrove tourism promotion strategy in Serdang Bedagai during the pandemic

ByA.N. Siregar, D.W. Soewardikoen
Size: 0.15 MB

chapter |4 pages

Digital village transformation: A model cyber age for tourism

ByD.A.W. Sintowoko, C.R. Yuningsih
Size: 0.29 MB
Size: 0.22 MB

chapter |5 pages

The use of virtual YouTuber for online learning

ByN.P. Susanti, M.I.P. Koesoemadinata, R. Belasunda
Size: 0.08 MB

chapter |5 pages

Painting with algorithms: The potential for using the P5.js programming language for new media artist

ByIqbal P. Wiguna, Adrian P. Zen, Cucu R. Yuningsih
Size: 0.26 MB
Size: 0.16 MB
Size: 0.09 MB

chapter |5 pages

Designing cirebonese ‘Macan Ali’ in three-dimensional form

ByBambang Melga Suprayogi, Sonson Nurusholih, Muhammad Iskandar
Size: 0.24 MB

chapter |5 pages

Interactive media as a promotion strategy for tourism destinations in Harau Valley

ByE.A. Safari, S. Nurusholih, A.G. Pratama
Size: 0.23 MB

chapter |4 pages

DE Tjolomadoe – The heritage building with a new spirit

ByA.D. Purnomo, N. Laksitarini, L. Destyantari
Size: 0.23 MB
Size: 0.22 MB
Size: 0.29 MB

chapter |5 pages

Segmentation analysis of user online travel agencies (OTAs) based on preference in Indonesia

ByRefi Rifaldi Windya Giri, Nawa Ulya, Tri Widarmanti, Vivi Okiyani, Ghufron Sulthanul Alam
Size: 0.09 MB
Size: 0.07 MB
Size: 0.22 MB

chapter |5 pages

Redefine past for the future: Designing brand identity of museum Kota Bandung

BySri Maharani Budi Haswati, Mohamad Hirzan Kifli, Ilhamsyah
Size: 0.31 MB
Size: 0.13 MB

chapter |5 pages

Tools to create a creative fashion product in Bandung

ByW.N.U. Bastaman, A.S.H. Shafii, S.R. Yahaya
Size: 0.28 MB

chapter |5 pages

Introducing studio-oriented learning environment (SOLE) module in the school of creative industries, Telkom University

ByH. Azhar, M. Bashori, T.S. Pambudi, M. Nurhidayat, P. Viniani
Size: 0.18 MB
Size: 0.25 MB