This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives.

Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application.

This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice.

The Open Access version of this book, available at https://www.taylorfrancis.com/books/e/9780367713294, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license

chapter 1|9 pages


What is immersive journalism?
ByAstrid Gynnild, Turo Uskali, Sarah Jones, Esa Sirkkunen
Size: 0.58 MB

part I|36 pages


chapter 2|12 pages

Exploring the immersive journalism landscape

ByEsa Sirkkunen, Jorge Vázquez-Herrero, Turo Uskali, Heli Väätäjä
Size: 0.69 MB

chapter 3|12 pages

Case Euronews

A low-cost approach to immersive storytelling
ByJoakim Vindenes, Astrid Gynnild
Size: 0.60 MB

chapter 4|10 pages

Global perspectives of immersive journalism

BySarah Jones
Size: 0.59 MB

part II|49 pages


chapter 5|11 pages

The impact of emotions in immersive journalism

ByTuro Uskali, Pasi Ikonen
Size: 0.61 MB

chapter 6|11 pages

Project Syria

Accuracy in immersive journalism
BySiri Flatlandsmo, Astrid Gynnild
Size: 0.62 MB

chapter 7|11 pages

Promises and perils in immersive journalism

ByDeborah G. Johnson
Size: 0.59 MB

chapter 8|14 pages

It’s Not Just About Empathy 1

Going beyond the empathy machine in immersive journalism
BySarah Jones
Size: 0.61 MB

part III|64 pages

Production and design

chapter 9|13 pages

Place-based journalism, aesthetics, and branding

ByDavid O. Dowling
Size: 0.61 MB

chapter 10|11 pages

Case study

Creating a business value in immersive journalism
ByIlona Ilvonen, Joel Vanhalakka, Nina Helander
Size: 0.84 MB

chapter 11|14 pages

The hierarchy of needs for user experiences in virtual reality

ByChelsea Kelling, Heli Väätäjä, Otto Kauhanen, Jussi Karhu, Markku Turunen, Vesa Lindqvist, Pasi Ikonen
Size: 0.86 MB

chapter 12|10 pages

Immersive gaming as journalism

ByJonne Arjoranta, Raine Koskimaa, Marko Siitonen
Size: 0.58 MB

chapter 13|14 pages

Augmented reality as news

ByPasi Ikonen, Turo Uskali
Size: 0.64 MB

part IV|36 pages


chapter 14|13 pages

Teaching immersive journalism

ByTuro Uskali, Pasi Ikonen
Size: 0.59 MB

chapter 15|12 pages

Immersive journalism as witnessing 1

ByLars Nyre, Joakim Vindenes
Size: 0.59 MB

chapter 16|9 pages

Forecasting future trajectories for immersive journalism

ByTuro Uskali, Astrid Gynnild, Esa Sirkkunen, Sarah Jones
Size: 0.59 MB