ABSTRACT
This book adds to the international research literature on contemporary Nordic childhoods in the context of fast-evolving technologies. It draws on the workshop program of the Nordic Research Network on Digital Childhoods funded by the Joint Committee for Nordic research councils in the Humanities and Social Sciences (NOS-HS) during the years 2019–2021. Bringing together researchers from Finland, Norway, Sweden, Denmark and Iceland, the book addresses pressing issues around children’s communication, learning and education in the digital age.
The volume sheds light on cultural values, educational policies and conceptions of children and childhood, and child–media relationships inherent in Nordic societies. The book argues for the importance of understanding local cultures, values and communication practices that make up contemporary digital childhoods and extends current discourses on children’s screen time to bring in new insights about the nature of children’s digital engagement.
This book will appeal to researchers, graduate students, educators and policy makers in the fields of childhood education, educational technology and communication.
The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license.
TABLE OF CONTENTS
part Part I|42 pages
Nordic perspectives on digital childhoods
part Part II|77 pages
Forms of communication, literacy, and learning
chapter Chapter 6|13 pages
Young children initiating and negotiating their digital literacy practices in their homes
chapter Chapter 7|13 pages
Digital storymaking
chapter Chapter 9|13 pages
Ideation, playful learning, and making in a Minecraft Virtual Learning Makerspace
chapter Chapter 10|12 pages
Guns and dolls
part Part III|64 pages
Conceptions of agency and engagement
chapter Chapter 12|11 pages
Young activists
chapter Chapter 13|12 pages
‘I could smell the sound of winter’
chapter Chapter 14|14 pages
I hate little bits
chapter Chapter 15|13 pages
Making digital play work
chapter Chapter 16|12 pages
Rethinking boundaries
part Part IV|25 pages
Commentaries: international reflections