ABSTRACT

Beyond Virtual Production brings together a range of creative practice research projects that have been undertaken in The Void, an early-adopter university-based virtual production studio at Flinders University in South Australia.

From a cross-disciplinary short virtual production film, to a VR simulation of the last 100 seconds of life of earth, to the live performance of the virtual band Big Sands, to augmented and extended reality, to archaeological projects, this collection captures the potential applications of virtual production technology and provides a framework for cross-disciplinary work and industry collaborations both in a university context and beyond. It offers insight into the development of virtual production courses and encompasses research into theories of performance, liveness, methods for co-creation, gender in virtual production careers, and object digitization and its representation while highlighting significant pathways of industry partnerships alongside experimental art practices.

Creative technology and interdisciplinary practitioners, researchers, students, and teachers will find inspiration and practical guidance in these chapters.

The Open Access version of this book, available at https://www.taylorfrancis.com, has been made available under a Creative Commons [Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND)] 4.0 license.

chapter 1|13 pages

From Virtual Production to ‘Integrated Production Technologies'

Title
The Development of The Void
Size: 2.22 MB

chapter 2|12 pages

Life Savings

Title
An Interdisciplinary Short Film Collaboration
Size: 2.13 MB

chapter 3|10 pages

Digital Media Frontiers in Teaching and Learning

Title
Using The Void as a Space for Student and Staff Skills Acquisition, Collaboration, and Teambuilding
Size: 2.53 MB
Size: 1.44 MB

chapter 5|16 pages

The Beginnings of Big Sand Live

Title
A Real-time Virtual Music Performance in a Physical Venue
Size: 1.50 MB

chapter 6|10 pages

The Line Where Red Meets Blue

Title
Big Sand Pioneers New Approach to Live Metaverse Performance Using Virtual Production
Size: 0.49 MB

chapter 7|11 pages

Gender Diversity in Art and Technology

Title
A Conversation in The Void
Size: 2.90 MB
Size: 2.06 MB
Size: 2.20 MB

chapter 10|10 pages

Interview with Tiffany Knight

Title
Size: 2.31 MB

chapter 11|9 pages

Deeper Not Broader

Title
In Pursuit of an Actor Training Language to Elicit Nuance and Complexity in Motion Capture Performance
Size: 0.46 MB

chapter 13|15 pages

Derrida in Practice

Title
The Possibilities of Theory in The Void
Size: 2.31 MB

chapter 15|10 pages

Sonny

Title
The Unreal Affordances of Real-Time Game Engine Technologies for Screen Production
Size: 1.05 MB

chapter 16|11 pages

A Game of Rhetoric

Title
Creating an Interactive Plato's Cave with Performers and AI in The Void
Size: 0.47 MB