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Book

The Video Game Debate

Book

The Video Game Debate

DOI link for The Video Game Debate

The Video Game Debate book

Unravelling the Physical, Social, and Psychological Effects of Digital Games

The Video Game Debate

DOI link for The Video Game Debate

The Video Game Debate book

Unravelling the Physical, Social, and Psychological Effects of Digital Games
Edited ByRachel Kowert, Thorsten Quandt
Edition 1st Edition
First Published 2015
eBook Published 14 September 2015
Pub. Location New York
Imprint Routledge
DOI https://doi.org/10.4324/9781315736495
Pages 204
eBook ISBN 9781315736495
Subjects Arts, Behavioral Sciences, Education, Health and Social Care, Humanities, Social Sciences
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Kowert, R., & Quandt, T. (Eds.). (2015). The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Digital Games (1st ed.). Routledge. https://doi.org/10.4324/9781315736495

ABSTRACT

Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.

TABLE OF CONTENTS

chapter 1|21 pages

A Brief History of Video Games

ByJames D. Ivory

chapter 2|17 pages

The Rise (and Refinement) of Moral Panic*

ByNicholas D. Bowman

chapter 3|15 pages

Are Electronic Games Health Hazards or Health Promoters?

ByCheryl K. Olson

chapter 4|20 pages

The Influence of Digital Games on Aggression and Violent Crime

ByMark Coulson, Christopher J. Ferguson

chapter 5|20 pages

Gaming Addiction and Internet Gaming Disorder

ByMark D. Griffiths

chapter 6|22 pages

Social Outcomes: Online Game Play, Social Currency, and Social Ability

ByRachel Kowert

chapter 7|15 pages

Debating How to Learn from Video Games

ByJohn L. Sherry

chapter 8|22 pages

Video Games and Cognitive Performance

ByGillian Dale, C. Shawn Green

chapter 9|23 pages

Exploring Gaming Communities

ByFrans Mäyrä

chapter 10|14 pages

No Black and White in Video Game Land! Why we need to Move Beyond Simple Explanations in the Video Game Debate

ByThorsten Quandt, Rachel Kowert
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