ABSTRACT

As the process of steering the ship in collision situations, when a greater number of objects is encountered, often occurs under the conditions of indefiniteness and conflict, accompanied by an inaccurate co-operation of the objects within the context of COLREG Regulations then the most adequate model of the process which has been adopted is a model of a dynamic game, in general of j tracked ships as objects of steering (Cahill 2002, Lisowski 2004b, 2005d, 2007b, Sandom 2004).