ABSTRACT

The production of a game requires a combination of professional skills such as planning, art and programming. If the game designer has a basic understanding of the art and programming components, the game will have a better design and team cooperation. The professional game engine used in game production, such as Unity, writes the program for the game production. The user control for mobile games is different to that of computer games, mobile games programs need a higher performance to make the game operate smoothly on a mobile phone. For design students who are interested in learning game design, there are difficulties in understanding the programming aspect and its logic. For more complex mobile game programs, if the program is written with an easy-to-use interface, the designer can focus on the design work for the mobile game design. Based on this idea, this study develops an easy-to-use mobile game development tool on the professional game engine Unity and evaluates the teaching effects on the students. Using the questionnaire survey to understand the effect on students, we can see that, regardless of professionalism, teaching method, teaching content and teaching effectiveness, all have made obvious progress.