ABSTRACT

This study aimed to determine the impact of online games on language aggression behaviors in adolescents at an internet cafe, using observation of four internet cafes in South Tangerang. The results indicated the main languages and dirty words that are used and appear as mockeries among internet cafe users, including “monkey,” “dog,” “pig,” “turmeric,” and others. This demonstration is known to highly influence the development of adolescent language at school and at home, as it promotes the habit of directing dirty and unethical words both to fellow friends and older people if these characteristics are left unchecked. Thus the family, especially the parents, has a major role to play, through control attempts, while the school as an educational institution should assist the community to instill character and morals in society.