ABSTRACT

Education in interaction design is growing and gaining importance. Given the diversified origins of the area, courses which have emerged in higher education have different approaches. In this article, we present a theoretical framework for a curricular unit of introduction to Interaction Design Project, at master’s level, at the Lisbon School of Architecture, University of Lisbon. For this purpose and this specific context, we will assume the nature of interaction is multidisciplinary and that training at this level should refer to designers’ abilities to think and act in different circumstances. In establishing this framework, we isolated four items that such teaching-learning system should assure: fundamentals, process, media and tools. Together they form a context upon which a syllabus can be developed for teaching interaction design practice.