ABSTRACT

This paper discusses the collaboration between design education and theatre. Currently, due to financial and social issues, some theatre companies are forced to eliminate different topics from the creative process, such as the culture of drawing, sketching and craftwork. On one side, this situation contributes to the stagnation of answers for theatre shows, devoid of a process, unconnected with the culture of project. On the other hand, manufacturing world loses an occasion to reinvent itself, building new business areas for a sector, also, with problems. Methodologically, the authors present three case studies that crosses those fields. With this paper the authors demonstrate that a craft-design collaboration contributes to the improvement of theatre audiences, design education and local entrepreneurs. The paper highlights the importance of connecting design and enterprise as a common learning system. Thus, design-business networks can reinvent local contexts and create opportunities for entities, design education and human beings.