ABSTRACT

This paper presents a framework for introducing emerging technologies into design studio classes. After an overview of motivations, three projects are described including their structures, typical outcomes, successes, and challenges. The first project exposes students to different conceptions of emerging technologies as well as a generative design process. Visualizations of possibility spaces are created that communicate students’ overlapping research interests. The second project challenges students to engage with unfamiliar technologies of their choosing. Student attention is directed toward their learning process and hurdles encountered, more than toward what they are able to design. A final project presents both strategies for prototyping emerging technology systems as well as the use of emerging technologies for prototyping. Permission to take risks and document failures is strongly emphasized. The paper concludes with general observations and plans for improvement.