ABSTRACT

The proposed application is inspired by “Twenty Questions” that was originated and became popular in 19th century. The proposed web application “Predict Who” is an attempt to program the game and let the system find out the personality the user is thinking of by asking him/her questions one by one. The system would ask only such questions that could be answered in “Yes”, “No” or “Don’t Know”. It is an artificial intelligent program that can pick best possible question to ask by the user and learn with time. Natural Language Processing is used for retrieving user specific information and the formulation of the queries. Internally, the data is organized on the basis of Knowledge Graph which is an intelligent model of real world entities that depicts their relations to one another as well.