ABSTRACT

Throughout the text, we have seen writers who are game players or for whom their gameplaying and work with level design have made a significant impact in their lives or careers. Likewise, we have seen designers who bring a particular viewpoint and builders who use approaches both cerebral and practical for their work. Lastly, we saw some of these designers come full circle, showing their work to new players who may find their own inspirations in today’s gamespaces.