ABSTRACT

The purpose of PastureSim was to provide a visualization tool for pasture management. The system allows the exploration of alternative pasture management strategies and their effect on the resulting grazing pattern. This is facilitated by an interactive pasture edit interface, an agent-based model of sheep grazing, and a spatially distributed model of pasture growth. Because it was designed for use by farmers and not researchers, there are more stringent constraints on complexity and computing resources used. This chapter discusses how the models and visualizations were implemented and describes some experiments carried out in testing.