ABSTRACT
Computer-based virtual reality simulations have been an active area of research since 1965 when Ivan Sutherland published "The Ultimate Display," which described the potential of computers to provide a window into virtual worlds.* However, only in the last 10 years has the technology necessary for creating interactive virtual reality simulations: high-speed computers, three-dimensional display
0-8493-2000-X/00/$0.004.50 © 2001 by CRC Press LLC 585
Application Computer
Graphics Computer
poi Auditory Interface
Haptic Interface
Position Tracking
Visual Display
Human Operator
FIGURE 15.1 A schematic of a virtual environment.